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Anthem Is Uncomfortable After Its Latest Update



When online BioWare online multiplayer shooter, Anthem launched in February, is not possible to begin with missions to back-and-replace or replace equipment on the fly. In today's update, BioWare has finally changed, helping to facilitate an experience that was previously caught by frustrating restrictions.

Patch 1.1, which became live earlier today on PS4, Xbox One, and PC, is finally possible to launch new missions directly from the expedition's summary screen. Previously, players were forced to return to the Fort or Tarsis game launch hub or main hub before returning. Seating is required by multiple loading screens, slowing minutes between missions. For a game focused on grinding the same content over and over, the little things that get in the way of continuous gaming are extremely annoying.

It is also possible to choose a new contract directly from the mission selection screen rather than requiring to visit boards of contract one at a time. That means there's no bad reason to wander to Fort Tarsis, but because it's not clear where the middle of the game is, giving shortcuts to skip it is a welcome development.

The biggest new feature remains the ability to access Forge during missions. In the past, it is only possible to dress up your character's Javelin loadout while returning to Fort Tarsis or the launch bay. Now you can pull this mid battle by going to the menu screen and changing parts, guns, and gear in a matter of seconds. It's a feature that should have been behind the game when it launched 60 days ago but at least it's here today. Unfortunately, this does not apply to the new rapture you take on a mission. That can still be accessed at the end.

The patch also brings new content, including a new stronghold called Sunken Cell, which I Offer more intense impressions as soon as I'm able to spend more time here. It also adds some burglary in the form of new masterwork elements such as Extended Sniper Magazine for sniper rifles that bolster bullets and injuries. There's a long list of bug fixes and gear fixes, not everything that appears in the actual update yet. Patch notes list Storm's Chaotic Rime seal as having damage bonuses increased from 125 percent to 250 percent, but when I play today that is not seen in the in-game description.

Loot drop rate remains unchanged.

It's extremely hard about patches given how many questions are still keeping up with the rest of the content originally placed on the release this month. With 14 new additions planned for April in the 90-day BioWare calendar for the game, this update that adds Sunken Cell marks first. Which leaves seven days remaining for everything else, including great things like the new Mastery's development system and organizations, which seems incredible to this point.

A livestream developer, the first within a month, is scheduled for the next day on which BioWare is expected to provide an update on the existing schedule.


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