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Official Citra for the release of Android as the first mobile Nintendo 3DS emulator



We’ve covered the Nintendo 3DS prototype on Android several times, though previous attempts have been made through the unofficial Android ports of the incredibly popular Citra emulator on the PC. With the help of both developers of the unofficial ports, there is now officer develop Citra for Android. What’s more, this Nintendo 3DS emulator is available on the Google Play Store for free!

Many features present on the official port have been released today that are not available on the initial port, and all of these features work to provide a full experience with the Nintendo 3DS. This includes amiibo support, motion controls, microphone and camera support, and gamepad support, just to mention a few. The team behind the Citra 3DS emulator has documented and published the story of the entire development process on their website, deepening how two previously unofficial docks affected the development of this official version. If you remember the first attempt at copying 3DS games on Android, it barely worked because it was slow and had many issues. The second (and continuing “MMJ”

; unofficial ports are better in terms of performance, but the average user probably wants to stick with the official builds that are now available.

I did some brief testing on the official build and found that Nintendo 3DS games like Mario Kart 7 and Animal Crossing: New Leaf ran well on my OnePlus 8 Pro powered by Qualcomm Snapdragon 865. We also played a bit of Fire Emblem: Fate on the OPPO Find X2 Pro powered by Qualcomm Snapdragon 865, and most of it ran at a steady 60fps. We will be conducting a more in-depth test over the weekend to see how viable Citra is across multiple devices with different chipsets. Currently, the team behind Citra recommends that your device have a Qualcomm Snapdragon 835 or better, though performance will be highly dependent on the device’s GPU drivers. Overall, Qualcomm Snapdragon devices will run Citra better than Samsung Exynos or HiSilicon Kirin devices. Your smartphone should also be running Android 8.0 Oreo at least and support OpenGL ES 3.2. You can run on graphics cards and other problems on unsupported devices.

Left: Bugged (Player is transparent) ||| Right: Working

You can download the Citra for Android app from the Google Play Store below. There’s a $ 4.99 in-app purchase to unlock premium features that, for now, include a dark mode theme and a texture filtering option that increases graphics fidelity . While the base app is free, the Citra team requires that you support their development efforts by contributing them to Patreon.

Here are the developers who worked to make this Android port of Citra possible:

  • bunnei for the lead project
  • Dolphin emulator developers for the frontend (UI) we borrowed heavily and Aarch64 machine code emitter.
  • BreadFish64 for OpenGL ES improvements, Motion Support, and Texture Filtering.
  • liushuyu for OpenGL ES fixes.
  • SachinVin for the original repurposing of Dolphin UI, adding initial OpenGL ES support, and implementing most Aarch64 backend.
  • Tobi for Amiibo support, Mic support, translation, bug fixes, porting frontend changes from Dolphin onwards, and more.
  • Weihuoya for implementing AAC decoding for Android
  • zhaowenlan1779 for software keyboard applet and camera support implementation.

Source: Imagery

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