Remember that the zombie film with Brad Pitt came out in 2013? Well, six years after it reaches theaters finally gets a video game spinoff.
World War Z video game adaptation has an April 16 release date on PS4, Xbox One and PC.
While it's not directly related to the movie – so no Brad Pitt, I'm scared – it has links to the novel by Max Brooks.
With a shedload of zombies, four people co-op and bucketloads of blood, guts and gore, it also has A LOT in the usual in the Left 4 Dead series.
But Left 4 Dead 3 grows bigger, World War Z can be the unofficial follow-up we are waiting for.
If you play Left 4 Dead then you will have a good idea about what to expect from World War Z.
From special zombies and safe houses, to set- pieces and wave-based character classes, World War Z is not lost from the formula of Left 4 Dead.
whereas the Left 4 Dead is not exactly the zombies to mow down, World War Z takes it to another level.
It's hard to surprise if you see the movie and remember THIS scene with zombies and walls. [1
"Our CEO Matt Karch got an exclusive look at the movie before it was released," explains creative director Oliver Hollis-Leick. "As soon as he saw the flock coming to the wall of Jerusalem, he had an idea, which was a kind of ridiculous, since being put in a game was unbelievably difficult."
"He Paramount went on and said, & # 39; look I want to do this game with all the swarms you see in the movie, what do you think? & # 39;
"They love the idea, so he returned to the team and we started working on creating our own engine that would allow us to support upwards of 500 enemies on the screen at the same time, without compromising graphics. "
The zombie zombie sets show World War Z at its best. The sight of hundreds of zombies clawing their way up the walls, frantically climbing each other and crashing down the floor is a wonderful awesome scene, it's not long enough to admire it all when the odds is so heavily stacked against you.  Incredibly, taking birds is the hardest part of doing World War Z.
"Birds are a real animal to work," Hollis-Leick continued. "The way these wheels are their appearance, at first glance, that they are an effect and everything is in the pre-programmed trajectory, but in fact, this is the AI system.
"You can think of it a bit like a school of piranha fish. They feel the food, they know where the players are, and they do anything to get to the player.
"They have the ability to pyramiding up on top of each other and even throwing themselves off the buildings. They will move as a network until they meet players, and then they will start and invade as individuals. "
With some of the best zombie ranges from Left 4 Dead, a surprisingly competitive choice of players-vs-player-vs- zombie modes and new missions and locations launching as DLC, World War Z may be one of the year's surprise packages.